RedBlackTree.scala [raw]
/* Copyright 2009-2016 EPFL, Lausanne */
import stainless.annotation._
import stainless.lang._
object RedBlackTree {
sealed abstract class Color
case class Red() extends Color
case class Black() extends Color
sealed abstract class Tree
case class Empty() extends Tree
case class Node(color: Color, left: Tree, value: BigInt, right: Tree) extends Tree
sealed abstract class OptionInt
case class Some(v : BigInt) extends OptionInt
case class None() extends OptionInt
def content(t: Tree) : Set[BigInt] = t match {
case Empty() => Set.empty
case Node(_, l, v, r) => content(l) ++ Set(v) ++ content(r)
}
def size(t: Tree) : BigInt = (t match {
case Empty() => BigInt(0)
case Node(_, l, v, r) => size(l) + 1 + size(r)
}) ensuring(_ >= 0)
/* We consider leaves to be black by definition */
def isBlack(t: Tree) : Boolean = t match {
case Empty() => true
case Node(Black(),_,_,_) => true
case _ => false
}
def redNodesHaveBlackChildren(t: Tree) : Boolean = t match {
case Empty() => true
case Node(Black(), l, _, r) => redNodesHaveBlackChildren(l) && redNodesHaveBlackChildren(r)
case Node(Red(), l, _, r) => isBlack(l) && isBlack(r) && redNodesHaveBlackChildren(l) && redNodesHaveBlackChildren(r)
}
def redDescHaveBlackChildren(t: Tree) : Boolean = t match {
case Empty() => true
case Node(_,l,_,r) => redNodesHaveBlackChildren(l) && redNodesHaveBlackChildren(r)
}
def blackBalanced(t : Tree) : Boolean = t match {
case Node(_,l,_,r) => blackBalanced(l) && blackBalanced(r) && blackHeight(l) == blackHeight(r)
case Empty() => true
}
def blackHeight(t : Tree) : BigInt = t match {
case Empty() => 1
case Node(Black(), l, _, _) => blackHeight(l) + 1
case Node(Red(), l, _, _) => blackHeight(l)
}
// <<insert element x into the tree t>>
def ins(x: BigInt, t: Tree): Tree = {
require(redNodesHaveBlackChildren(t) && blackBalanced(t))
t match {
case Empty() => Node(Red(),Empty(),x,Empty())
case Node(c,a,y,b) =>
if (x < y) balance(c, ins(x, a), y, b)
else if (x == y) Node(c,a,y,b)
else balance(c,a,y,ins(x, b))
}
} ensuring (res => content(res) == content(t) ++ Set(x)
&& size(t) <= size(res) && size(res) <= size(t) + 1
&& redDescHaveBlackChildren(res)
&& blackBalanced(res))
def makeBlack(n: Tree): Tree = {
require(redDescHaveBlackChildren(n) && blackBalanced(n))
n match {
case Node(Red(),l,v,r) => Node(Black(),l,v,r)
case _ => n
}
} ensuring(res => redNodesHaveBlackChildren(res) && blackBalanced(res))
def add(x: BigInt, t: Tree): Tree = {
require(redNodesHaveBlackChildren(t) && blackBalanced(t))
makeBlack(ins(x, t))
} ensuring (res => content(res) == content(t) ++ Set(x) && redNodesHaveBlackChildren(res) && blackBalanced(res))
def balance(c: Color, a: Tree, x: BigInt, b: Tree): Tree = {
Node(c,a,x,b) match {
case Node(Black(),Node(Red(),Node(Red(),a,xV,b),yV,c),zV,d) =>
Node(Red(),Node(Black(),a,xV,b),yV,Node(Black(),c,zV,d))
case Node(Black(),Node(Red(),a,xV,Node(Red(),b,yV,c)),zV,d) =>
Node(Red(),Node(Black(),a,xV,b),yV,Node(Black(),c,zV,d))
case Node(Black(),a,xV,Node(Red(),Node(Red(),b,yV,c),zV,d)) =>
Node(Red(),Node(Black(),a,xV,b),yV,Node(Black(),c,zV,d))
case Node(Black(),a,xV,Node(Red(),b,yV,Node(Red(),c,zV,d))) =>
Node(Red(),Node(Black(),a,xV,b),yV,Node(Black(),c,zV,d))
case Node(c,a,xV,b) => Node(c,a,xV,b)
}
} ensuring (res => content(res) == content(Node(c,a,x,b)))// && redDescHaveBlackChildren(res))
}
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